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Who we are

A team of cross disciplinary artists, engineers and makers.

Team: Image
james pic_edited.jpg

James Gwertzman

Chief Visionary

James works at the intersection of art and technology, with more than 20 years of experience in the video game industry. He has founded two game studios. He sold his last company, a cloud provider for gaming, to Microsoft in 2018. He has worked as a set and lighting designer, and as an animator for visual effects in film. As a passion project, James spearheads the strategic vision for the Moonlight Collective, as well as acts as the team's hardware lead.


Casey Marvin

Creative Director

Casey is a Canadian experience designer and fabricator. She works on large-scale immersive art, AI/ML, conversation design, and computer vision. Her past work includes product design for Fidelity Investments and Microsoft Azure. She currently manages the Bedrock and AI/ML Languages UX Design team within Amazon AWS. She is also a co-founder and the Creative Director for the Moonlight Collective.


Paul McDaniel

Technical Director

Paul has over 20 years of experience as an engineer, software architect, and program manager in Seattle, Washington. He loves bringing his artistic visions to life by leveraging the power of technology. Today he leads development efforts for multiple AI and machine learning platforms at Microsoft, and is the software engineering lead for the Moonlight Collective.

Image by Rowan Neal

Nathan Pegram

Hardware Director

Coming soon

Team: Meet the Team
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